I am an experienced multimedia programmer. My main tool is Max, a visual programming platform published by Cycling 74.

With Max you can create multimedia experiences that range far beyond what a single programmer could accomplish with line by line coding. I have written custom synthesizers, multiplayer systems, and using Max's interface into OpenGL, live animation systems.

Additionally, I have started to use Max as a tool for creating visual art. In 2013 I had my first solo exhibitions with high-resolution digital prints created directly from Max.